RPG


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Money. Pink Floyd said to keep your hands off of their stash. Monty Python said it makes the world go round. No matter who you ask, money talks. And, just like in the real world, money in your fantasy campaign should have an impact. Whether you’re a first level fighter […]

The F-Word: Show Me the Money


Yes, we’ve done it! We started a Patreon! A Patreon? Yes, a Patreon! One of the founding principles of Legendary Pants is that we are ad-free. Initially, this was a reaction by Kiokri and I to the smothering number of ads we see all over the internet. However, these days, […]

So, We’ve Got a Patreon


So, D&D Beyond launched a few days ago, and I’ve had enough time to really dig in and get to know it. I’ve had a mixed set of feelings since the announcement of DnDBeyond several months ago. It was a several stage process: Excitement An official WotC online program to manage […]

DnD Beyond Review



One of the initial drivers of Project Arcana – other than the frothing rage caused by Mirage Arcane – was the desire to be able to do more with the magic system. As we finished up Phase 1, we realized that in a lot of ways, casting magic is like martial […]

Project Arcana: Applied Magic – Adding the New Schools to ...


So, one of the last big things we need to crank out for the code::2050 SRD is the economy. Yeah, it’s a biggie, and I’ve been putting it off for a while. However, once I finally sat down to do it, I realized that it was pretty easy for one […]

code::2050: Economy


A funny kind of thing happened a little less than a decade ago: the word “drone” gained two ultraspecific meanings. First, there’s the military kind with the missiles and beluga whale head. Second, it’s the little quadcopter with the selfie stick on it. That’s pretty much it. However, prior to […]

code::2050: Drones, Drones, Drones



We’ve all been there. Stalking down a corridor, weapons in hand, ready to do battle with the Forces of Evil. The corridor opens before us into a great chamber, stone pillars rising up to the vaulted ceiling above, the musty smell of ancient midden heaps assaulting your nostrils. Piles of […]

The F-Word: Monsters Made Monstrous


So, Friday night was the first official test of code::2050 as a 5e extension. From my perspective, the key points in this session were our first test of the hacking and firearms rules. What Happens in Prague… Just to lay out the scenario with a quick sketch: Our team, consisting of […]

code::2050 Playtest Alpha AAR: Ivan’s Bane


So, it’s time to talk about how to actually conduct a hack in code::2050. We fought long and hard about this. Anyone who’s been following along this far knows that Matthew’s take was, “Here’s a computer, go!”, where mine was, “You see a network, roll to connect. You’re in the […]

code::2050 – The Quick-and-Dirty Guide to Hacking



What would a near future ruleset be without a hacker character? Atypical, we say! So, here are the rules for the “Hacker,” which is an archetype of Rogue: Archetype: Hacker The dwarf swore using the name of an ancient god of his people. He’d been detected, and he had a […]

Project 2050: The Hacker