Tabletop







As I covered thoroughly in the Story-First Approach article, when we sit down to write a new adventure, the first thing we must decide is what story we’d like to tell. Now, the word “story” has a variety of meanings out there, so let’s get that nailed down first. For […]

GMW Academy: The 3-Act Structure





Oof, it has been a while, hasn’t it? I know, I know, “Stanford!? Where the hell have you been for 9 months!?” Busy. That’s where. Busy doing what? Awesome things, of course! If you’re not aware, we had a wildly successful Kickstarter for those code::2050 dice. Also, we’re still recuperating […]

Is This Thing On…?


We hope you had the chance to see Chemin de Fer, the first episode of Roll4It’s production of LP’s first full adventure in code::2050 Un Coup de Main. It airs on R4I’s twitch channel on Tuesday night at 9pm EST, and drops onto their YouTube channel the next day. We’ve been […]

core::2050 – Corporate Wizard



Welcome Adventurer! Congratulations, you have successfully completed your training and apprenticeship and have joined a profession to which few are called and even fewer are chosen: Adventurer! This pamphlet will tell you a lot of what you need to know to get started. Much of what follows is considered common […]

code::2050: Welcome Adventurer!